ROBB RAW DESIGNS
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SIDE QUEST — Impossible cartography packaging concept for rpg and open-world play players by Robb Anders

SIDE QUEST

THE DETOUR IS THE STORY.

Impossible cartography RPG and open-world playProposed outer-packaging concept

THE PLAYER

RPG and open-world explorers

THE CONNECTION

Layered map details can turn opening the pack into a small act of discovery and make the graphic worth revisiting.

PROPOSED FINISH

Copper metallic ink; blind-debossed route lines; a folding inner-map panel.

FIRST PHYSICAL TEST

Proof fine map lines and compare metallic ink with foil for folding and legibility.

WEBSITE INTERACTION IDEA

Choose between three map routes to reveal different design details.

DOES IT READ AS GAMING?

A direct gaming name plus branching routes makes this one of the clearest connections.

Candid design assessment, not a consumer research result.

LEVEL 04 · INTERACTION STUDY

Pick a route

Choose one of three map routes to reveal a different design detail.

Choose a route to reveal a design detail.