ROBB RAW DESIGNS
0/100
PARADOX — Minimal impossible paper geometry packaging concept for puzzle and logic games players by Robb Anders

PARADOX

LOOK AGAIN.

Minimal impossible paper geometry Puzzle and logic gamesProposed outer-packaging concept

THE PLAYER

Puzzle, logic and experimental indie players

THE CONNECTION

One carefully resolved contradiction invites inspection and demonstrates a strong idea with very few elements.

PROPOSED FINISH

White uncoated card; deep-blue spot ink; coral edge; aligned sleeve seam.

FIRST PHYSICAL TEST

Prototype seam registration and test whether viewers understand the illusion from several viewing angles.

WEBSITE INTERACTION IDEA

Slide the outer sleeve graphic to make and break the impossible loop.

DOES IT READ AS GAMING?

The illusion conveys a puzzle. An illustrated two-step rule could connect it to interactive play.

Candid design assessment, not a consumer research result.

LEVEL 10 · INTERACTION STUDY

Close the loop

Slide the sleeve graphic to make and break the impossible loop.

60

Broken. The seam gives the trick away; slide back toward zero.